|Namco × Capcom|
Namco × Capcom is a action RPG tactical RPG hybrid developed by Monolith Soft, featuring characters from games produced by companies Namco and Capcom.
Characters from Ghosts 'N Goblins SeriesEdit
- Arthur is in the game as a Ally.
- Red Arremer is in the game as a Enemy.
- Red Arremer Ace is in the game as a Enemy.
- Red Arremer King is in the game as a Enemy.
- Red Arremer Joker is in the game as a Enemy.
- Astaroth is in the game as a Enemy.
- Nebiroth is in the game as a Enemy.
- Skeleton Murderer (Death) is in the game as a Enemy.
- Ohme appears as part of the background in Chapter 33.
The year is 20XX (sometime in the twenty-first century, and also a subtle reference to how the settings of the Mega Man games are dated), and the game is driven by the characters Arisu Reiji and Xiaomu (original characters created specifically for this game). The two of them work for a special unit called Shinra and they are tasked with investigating spirit and otherworldly disturbances. They are initially investigating a strange "sleeping sickness" in the Shibuya, Tokyo area of Japan, when it becomes apparent that something much larger is at stake. Characters, both good and evil, from other times and other worlds begin appearing in Japan in the year 20XX.
The game is a hybrid of an action-RPG and a strategy-RPG. Movement is done on a square grid with turns being determined by figuring out which character has the highest AP (this AP system is comparable to the CT system used in Final Fantasy Tactics). On the player's turn, he or she can move his character into position and choose to attack an enemy.
At this point the game switches into the action-RPG portion. Your character has a number of "Branches" they can use. Each direction on the directional pad combined with the circle button will perform an attack. Each attack uses up 1 branch. If you perform a certain number of Aerial Chains (hitting the enemy in mid-air), you will gain bonuses, such as items, super meter, extra damage, more branches to use in this turn. Bonuses other than items are converted into extra Experience point|Experience Points at the end of an attack sequence. Upon filling up the character's Special Gauge they can use the Triangle button to perform a special attack. They will also be able to select a Multiple Assault attack if their units on the board meet the conditions. Defense also puts the player in the action-RPG mode, this time blocking to reduce the enemy's damage. Successfully blocking attacks will also increase the amount of AP the player's unit has.
There are 50 levels total (45 normal and 5 prologue) and the game will take from around 70-100 hours to complete.
There is a Manga Anthology published for the game.